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NiuTrans.Tensor
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NiuTrans
NiuTrans.Tensor
Commits
1f5627f9
Commit
1f5627f9
authored
Jun 29, 2019
by
huchi
Browse files
Options
Browse Files
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Plain Diff
refactor XList: now a list has the same basic function as a STL vector
parent
72c9551b
隐藏空白字符变更
内嵌
并排
正在显示
5 个修改的文件
包含
152 行增加
和
99 行删除
+152
-99
source/sample/main.cpp
+3
-0
source/tensor/XList.h
+134
-84
source/tensor/core/arithmetic/MatrixMul2DMultiTheading.cpp
+4
-4
source/tensor/core/shape/Merge.cpp
+7
-7
source/tensor/core/utilities/XMatrixSegment.cpp
+4
-4
没有找到文件。
source/sample/main.cpp
查看文件 @
1f5627f9
...
...
@@ -53,6 +53,9 @@ void TestDataManager() {
s
[
9
]
=
0
;
str
.
Add
(
s
);
cout
<<
str
.
Get
(
0
);
vector
<
int
>
x
;
}
int
main
()
...
...
source/tensor/XList.h
查看文件 @
1f5627f9
...
...
@@ -25,21 +25,25 @@
#include "XMem.h"
#include "XGlobal.h"
#include <utility>
#ifndef __XLIST_H__
#define __XLIST_H__
/* the nts (NiuTrans.Tensor) namespace */
namespace
nts
{
/* the XList
Typ
e class */
/* the XList
Bas
e class */
template
<
typename
T
>
class
XListTyp
e
{
struct
XListBas
e
{
public
:
typedef
int
(
*
ListCompare
)(
const
T
*
item1
,
const
T
*
item2
);
/* compare function */
typedef
int
(
*
ListCompare
)(
const
T
item1
,
const
T
item2
);
/* data items */
T
**
items
;
T
*
items
;
/* number of items */
int
count
;
...
...
@@ -50,42 +54,48 @@ public:
/* the memory pool for data array allocation */
XMem
*
mem
;
/* indicates whether data items are integers */
bool
isIntList
;
public
:
/* constructor */
XList
Typ
e
();
XList
Bas
e
();
/* constructor */
XList
Type
(
int
myMaxNum
,
bool
isIntListOrNot
=
false
);
XList
Base
(
int
myMaxNum
);
/* constructor */
XList
Type
(
int
myMaxNum
,
XMem
*
myMem
,
bool
isIntListOrNot
=
false
);
XList
Base
(
int
myMaxNum
,
XMem
*
myMem
);
/* de-constructor */
~
XList
Typ
e
();
~
XList
Bas
e
();
/* add an item into the list */
void
Add
(
T
*
item
);
void
Add
(
T
&&
item
);
/* add an item into the list */
void
Add
(
const
T
&
item
);
/* add a number of items into the list */
void
Add
(
T
*
*
inputItems
,
int
inputItemCount
);
void
Add
(
T
*
inputItems
,
int
inputItemCount
);
/* append a list to the current list */
void
AddList
(
XListType
*
l
);
void
AddList
(
XListBase
*
l
);
/* insert an item to the given position of the list */
void
Insert
(
int
pos
,
const
T
&
item
);
/* insert an item to the given position of the list */
void
Insert
(
int
pos
,
T
*
item
);
void
Insert
(
int
pos
,
T
&&
item
);
/* get the item at position i */
T
*
GetItem
(
int
i
)
const
;
T
&
GetItem
(
int
i
)
const
;
/* set the item at position i */
void
SetItem
(
int
i
,
T
*
item
);
void
SetItem
(
int
i
,
const
T
&
item
);
/* set the item at position i */
void
SetItem
(
int
i
,
T
&&
item
);
/* find the position of the first matched item */
int
FindFirst
(
T
*
item
);
int
FindFirst
(
const
T
&
item
);
/* clear the data array */
void
Clear
();
...
...
@@ -100,25 +110,27 @@ public:
void
Remove
(
int
i
);
/* copy the list */
XList
Typ
e
*
Copy
(
XMem
*
myMem
);
XList
Bas
e
*
Copy
(
XMem
*
myMem
);
/* shuffle the list */
void
Shuffle
(
int
nround
=
10
,
int
beg
=
-
1
,
int
len
=
0
);
/* short */
T
*
Get
(
int
i
)
{
return
GetItem
(
i
);
};
void
Set
(
int
i
,
T
*
item
)
{
SetItem
(
i
,
item
);
};
T
&
operator
[]
(
int
i
)
{
return
GetItem
(
i
);
};
T
&
Get
(
int
i
)
{
return
GetItem
(
i
);
};
void
Set
(
int
i
,
T
item
)
{
SetItem
(
i
,
item
);
};
};
/* constructor */
template
<
typename
T
>
XList
Type
<
T
>::
XListTyp
e
()
XList
Base
<
T
>::
XListBas
e
()
{
mem
=
NULL
;
maxNum
=
0
;
count
=
0
;
items
=
NULL
;
isIntList
=
false
;
}
/*
...
...
@@ -127,13 +139,12 @@ constructor
>> isIntListOrNot - specify if the list keeps int items
*/
template
<
typename
T
>
XList
Type
<
T
>::
XListType
(
int
myMaxNum
,
bool
isIntListOrNot
)
XList
Base
<
T
>::
XListBase
(
int
myMaxNum
)
{
mem
=
NULL
;
maxNum
=
myMaxNum
;
count
=
0
;
items
=
new
T
*
[
myMaxNum
];
isIntList
=
isIntListOrNot
;
items
=
new
T
[
myMaxNum
];
}
/*
...
...
@@ -143,44 +154,36 @@ constructor
>> isIntListOrNot - specify if the list keeps int items
*/
template
<
typename
T
>
XList
Type
<
T
>::
XListType
(
int
myMaxNum
,
XMem
*
myMem
,
bool
isIntListOrNot
)
XList
Base
<
T
>::
XListBase
(
int
myMaxNum
,
XMem
*
myMem
)
{
mem
=
myMem
;
maxNum
=
myMaxNum
;
count
=
0
;
items
=
(
T
**
)
mem
->
Alloc
(
mem
->
devID
,
sizeof
(
T
*
)
*
maxNum
);
isIntList
=
isIntListOrNot
;
items
=
(
T
*
)
mem
->
Alloc
(
mem
->
devID
,
sizeof
(
T
)
*
maxNum
);
}
/* de-constructor */
template
<
typename
T
>
XList
Type
<
T
>::~
XListTyp
e
()
XList
Base
<
T
>::~
XListBas
e
()
{
if
(
isIntList
)
{
for
(
int
i
=
0
;
i
<
count
;
i
++
)
{
int
*
p
=
(
int
*
)
items
[
i
];
delete
[]
p
;
}
}
if
(
mem
==
NULL
)
delete
[]
items
;
delete
[]
items
;
}
/*
add an item into the list
>> item -
pointer to the item
>> item -
a right value
*/
template
<
typename
T
>
void
XList
Type
<
T
>::
Add
(
T
*
item
)
void
XList
Base
<
T
>::
Add
(
T
&&
item
)
{
if
(
count
==
maxNum
)
{
T
*
*
newItems
;
T
*
newItems
;
if
(
mem
==
NULL
)
newItems
=
new
T
*
[
maxNum
*
2
+
1
];
newItems
=
new
T
[
maxNum
*
2
+
1
];
else
newItems
=
(
T
*
*
)
mem
->
Alloc
(
mem
->
devID
,
sizeof
(
T
*
)
*
(
maxNum
*
2
+
1
));
memcpy
(
newItems
,
items
,
sizeof
(
T
*
)
*
maxNum
);
newItems
=
(
T
*
)
mem
->
Alloc
(
mem
->
devID
,
sizeof
(
T
)
*
(
maxNum
*
2
+
1
));
memcpy
(
newItems
,
items
,
sizeof
(
T
)
*
maxNum
);
if
(
mem
==
NULL
)
delete
[]
items
;
items
=
newItems
;
...
...
@@ -190,28 +193,51 @@ void XListType<T>::Add(T* item)
items
[
count
++
]
=
item
;
}
/*
add an item into the list
>> item - a const reference to the item
*/
template
<
typename
T
>
void
XListBase
<
T
>::
Add
(
const
T
&
item
)
{
if
(
count
==
maxNum
)
{
T
*
newItems
;
if
(
mem
==
NULL
)
newItems
=
new
T
[
maxNum
*
2
+
1
];
else
newItems
=
(
T
*
)
mem
->
Alloc
(
mem
->
devID
,
sizeof
(
T
)
*
(
maxNum
*
2
+
1
));
memcpy
(
newItems
,
items
,
sizeof
(
T
)
*
maxNum
);
if
(
mem
==
NULL
)
delete
[]
items
;
items
=
newItems
;
maxNum
=
maxNum
*
2
+
1
;
}
items
[
count
++
]
=
item
;
}
/*
add a number of items into the list
>> inputItems - pointer to the array of items
>> inputItemCount - number of input items
*/
template
<
typename
T
>
void
XList
Type
<
T
>::
Add
(
T
*
*
inputItems
,
int
inputItemCount
)
void
XList
Base
<
T
>::
Add
(
T
*
inputItems
,
int
inputItemCount
)
{
if
(
count
+
inputItemCount
>=
maxNum
)
{
int
newMaxNum
=
(
count
+
inputItemCount
)
*
2
+
1
;
T
*
*
newItems
;
T
*
newItems
;
if
(
mem
==
NULL
)
newItems
=
new
T
*
[
newMaxNum
];
newItems
=
new
T
[
newMaxNum
];
else
newItems
=
(
T
*
*
)
mem
->
Alloc
(
mem
->
devID
,
sizeof
(
T
*
)
*
newMaxNum
);
memcpy
(
newItems
,
items
,
sizeof
(
T
*
)
*
maxNum
);
newItems
=
(
T
*
)
mem
->
Alloc
(
mem
->
devID
,
sizeof
(
T
)
*
newMaxNum
);
memcpy
(
newItems
,
items
,
sizeof
(
T
)
*
maxNum
);
if
(
mem
==
NULL
)
delete
[]
items
;
items
=
newItems
;
maxNum
=
newMaxNum
;
}
memcpy
(
items
+
count
,
inputItems
,
sizeof
(
T
*
)
*
inputItemCount
);
memcpy
(
items
+
count
,
inputItems
,
sizeof
(
T
)
*
inputItemCount
);
count
+=
inputItemCount
;
}
...
...
@@ -220,7 +246,7 @@ append a list to the current list
>> l - the list we use to append
*/
template
<
typename
T
>
void
XList
Type
<
T
>::
AddList
(
XListTyp
e
*
l
)
void
XList
Base
<
T
>::
AddList
(
XListBas
e
*
l
)
{
Add
(
l
->
items
,
l
->
count
);
}
...
...
@@ -231,15 +257,15 @@ insert an item to the given position of the list
>> item - the item for insertion
*/
template
<
typename
T
>
void
XList
Type
<
T
>::
Insert
(
int
pos
,
T
*
item
)
void
XList
Base
<
T
>::
Insert
(
int
pos
,
const
T
&
item
)
{
if
(
count
==
maxNum
)
{
T
*
*
newItems
;
T
*
newItems
;
if
(
mem
==
NULL
)
newItems
=
new
T
*
[
maxNum
*
2
+
1
];
newItems
=
new
T
[
maxNum
*
2
+
1
];
else
newItems
=
(
T
*
*
)
mem
->
Alloc
(
mem
->
devID
,
sizeof
(
T
*
)
*
(
maxNum
*
2
+
1
));
memcpy
(
newItems
,
items
,
sizeof
(
T
*
)
*
maxNum
);
newItems
=
(
T
*
)
mem
->
Alloc
(
mem
->
devID
,
sizeof
(
T
)
*
(
maxNum
*
2
+
1
));
memcpy
(
newItems
,
items
,
sizeof
(
T
)
*
maxNum
);
if
(
mem
==
NULL
)
delete
[]
items
;
items
=
newItems
;
...
...
@@ -252,9 +278,31 @@ void XListType<T>::Insert(int pos, T* item)
count
++
;
}
template
<
typename
T
>
void
XListBase
<
T
>::
Insert
(
int
pos
,
T
&&
item
)
{
if
(
count
==
maxNum
)
{
T
*
newItems
;
if
(
mem
==
NULL
)
newItems
=
new
T
[
maxNum
*
2
+
1
];
else
newItems
=
(
T
*
)
mem
->
Alloc
(
mem
->
devID
,
sizeof
(
T
)
*
(
maxNum
*
2
+
1
));
memcpy
(
newItems
,
items
,
sizeof
(
T
)
*
maxNum
);
if
(
mem
==
NULL
)
delete
[]
items
;
items
=
newItems
;
maxNum
=
maxNum
*
2
+
1
;
}
for
(
int
i
=
count
-
1
;
i
>=
pos
;
i
--
)
items
[
i
+
1
]
=
items
[
i
];
items
[
pos
]
=
item
;
count
++
;
}
/* get the item at position i */
template
<
typename
T
>
T
*
XListTyp
e
<
T
>::
GetItem
(
int
i
)
const
T
&
XListBas
e
<
T
>::
GetItem
(
int
i
)
const
{
CheckNTErrors
(
i
>=
-
1
&&
i
<
count
,
"Index of a list item is out of scope!"
);
CheckNTErrors
(
count
>
0
,
"Cannt index the item in an empty list!"
);
...
...
@@ -266,12 +314,19 @@ T* XListType<T>::GetItem(int i) const
/* set the item at position i */
template
<
typename
T
>
void
XList
Type
<
T
>::
SetItem
(
int
i
,
T
*
item
)
void
XList
Base
<
T
>::
SetItem
(
int
i
,
const
T
&
item
)
{
if
(
i
>=
0
&&
i
<
count
)
items
[
i
]
=
item
;
}
template
<
typename
T
>
inline
void
XListBase
<
T
>::
SetItem
(
int
i
,
T
&&
item
)
{
if
(
i
>=
0
&&
i
<
count
)
items
[
i
]
=
std
::
move
(
item
);
}
/*
find the position of the first matched item
>> item - the item for matching
...
...
@@ -279,7 +334,7 @@ find the position of the first matched item
*/
template
<
typename
T
>
int
XList
Type
<
T
>::
FindFirst
(
T
*
item
)
int
XList
Base
<
T
>::
FindFirst
(
const
T
&
item
)
{
for
(
int
i
=
0
;
i
<
count
;
i
++
)
{
if
(
item
==
items
[
i
])
...
...
@@ -290,15 +345,10 @@ int XListType<T>::FindFirst(T* item)
/* clear the data array */
template
<
typename
T
>
void
XList
Typ
e
<
T
>::
Clear
()
void
XList
Bas
e
<
T
>::
Clear
()
{
if
(
isIntList
)
{
for
(
int
i
=
0
;
i
<
count
;
i
++
)
{
delete
[](
int
*
)
items
[
i
];
}
count
=
0
;
}
else
count
=
0
;
delete
[]
items
;
count
=
0
;
}
/*
...
...
@@ -307,26 +357,26 @@ sort the list
>> comp - the comparison function used in sorting
*/
template
<
typename
T
>
void
XList
Typ
e
<
T
>::
Sort
(
int
itemSize
,
ListCompare
comp
)
void
XList
Bas
e
<
T
>::
Sort
(
int
itemSize
,
ListCompare
comp
)
{
qsort
(
items
,
count
,
itemSize
,
comp
);
}
/* reverse the list */
template
<
typename
T
>
void
XList
Typ
e
<
T
>::
Reverse
()
void
XList
Bas
e
<
T
>::
Reverse
()
{
int
half
=
count
/
2
;
for
(
int
i
=
0
;
i
<
half
;
i
++
)
{
T
*
tmp
=
items
[
i
]
;
items
[
i
]
=
items
[
count
-
i
-
1
]
;
items
[
count
-
i
-
1
]
=
tmp
;
T
tmp
(
std
::
move
(
items
[
i
]))
;
items
[
i
]
=
std
::
move
(
items
[
count
-
i
-
1
])
;
items
[
count
-
i
-
1
]
=
std
::
move
(
tmp
)
;
}
}
/* remove the item at position i */
template
<
typename
T
>
void
XList
Typ
e
<
T
>::
Remove
(
int
i
)
void
XList
Bas
e
<
T
>::
Remove
(
int
i
)
{
if
(
i
>=
count
||
i
<
0
)
return
;
...
...
@@ -342,9 +392,9 @@ copy the list
<< hard copy of the list
*/
template
<
typename
T
>
XList
Type
<
T
>*
XListTyp
e
<
T
>::
Copy
(
XMem
*
myMem
)
XList
Base
<
T
>*
XListBas
e
<
T
>::
Copy
(
XMem
*
myMem
)
{
XList
Type
<
T
>*
newList
=
new
XListTyp
e
<
T
>
(
maxNum
,
myMem
);
XList
Base
<
T
>*
newList
=
new
XListBas
e
<
T
>
(
maxNum
,
myMem
);
for
(
int
i
=
0
;
i
<
count
;
i
++
)
{
newList
->
Add
(
GetItem
(
i
));
}
...
...
@@ -358,7 +408,7 @@ shuffle the list
>> len - how many items are used in shuffling
*/
template
<
typename
T
>
void
XList
Typ
e
<
T
>::
Shuffle
(
int
nround
,
int
beg
,
int
len
)
void
XList
Bas
e
<
T
>::
Shuffle
(
int
nround
,
int
beg
,
int
len
)
{
if
(
beg
<
0
)
{
beg
=
0
;
...
...
@@ -375,7 +425,7 @@ void XListType<T>::Shuffle(int nround, int beg, int len)
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
float
a
=
(
float
)
rand
()
/
RAND_MAX
;
size_t
j
=
(
unsigned
int
)(
a
*
(
i
+
1
));
T
*
t
=
items
[
beg
+
j
];
T
t
=
items
[
beg
+
j
];
items
[
beg
+
j
]
=
items
[
beg
+
i
];
items
[
beg
+
i
]
=
t
;
}
...
...
@@ -385,12 +435,12 @@ void XListType<T>::Shuffle(int nround, int beg, int len)
struct
XTensor
;
/* typedef for list */
typedef
XList
Typ
e
<
int
>
IntList
;
typedef
XList
Type
<
char
>
CharList
;
typedef
XList
Typ
e
<
long
>
LongList
;
typedef
XList
Typ
e
<
float
>
FloatList
;
typedef
XList
Typ
e
<
short
>
ShortList
;
typedef
XList
Type
<
XTensor
>
XList
;
typedef
XList
Bas
e
<
int
>
IntList
;
typedef
XList
Base
<
char
*
>
CharList
;
typedef
XList
Bas
e
<
long
>
LongList
;
typedef
XList
Bas
e
<
float
>
FloatList
;
typedef
XList
Bas
e
<
short
>
ShortList
;
typedef
XList
Base
<
XTensor
*
>
XList
;
}
/* end of the nts (NiuTrans.Tensor) namespace */
...
...
source/tensor/core/arithmetic/MatrixMul2DMultiTheading.cpp
查看文件 @
1f5627f9
...
...
@@ -51,10 +51,10 @@ void _MatrixMul2DMultiTheading(XList * args)
XTensor
*
c
=
matrixArgs
->
GetItem
(
2
);
DTYPE
alpha
=
*
(
DTYPE
*
)(
matrixArgs
->
GetItem
(
3
));
DTYPE
beta
=
*
(
DTYPE
*
)(
matrixArgs
->
GetItem
(
4
));
int
x1
=
*
(
indexArgs
->
GetItem
(
0
)
);
int
y1
=
*
(
indexArgs
->
GetItem
(
1
)
);
int
x2
=
*
(
indexArgs
->
GetItem
(
2
)
);
int
y2
=
*
(
indexArgs
->
GetItem
(
3
)
);
int
x1
=
indexArgs
->
GetItem
(
0
);
int
y1
=
indexArgs
->
GetItem
(
1
);
int
x2
=
indexArgs
->
GetItem
(
2
);
int
y2
=
indexArgs
->
GetItem
(
3
);
#ifdef FAST_MATRIX
int
am
=
a
->
dimSize
[
1
];
...
...
source/tensor/core/shape/Merge.cpp
查看文件 @
1f5627f9
...
...
@@ -217,15 +217,15 @@ void _Merge(const XList * smalls, XTensor * big, int whereToMerge)
bool
uniform
=
true
;
int
mergeNum
=
smalls
->
count
;
XTensor
*
smallsItem0
=
(
XTensor
*
)(
smalls
->
GetItem
(
0
)
);
XTensor
*
smallsItem0
=
smalls
->
GetItem
(
0
);
int
itemSize
=
smallsItem0
->
unitNum
*
smallsItem0
->
unitSize
;
for
(
int
i
=
0
;
i
<
smalls
->
count
;
i
++
)
{
XTensor
*
smallsItem
=
(
XTensor
*
)
smalls
->
GetItem
(
i
);
XTensor
*
smallsItem
=
smalls
->
GetItem
(
i
);
CheckNTErrors
((
big
->
unitNum
==
smallsItem
->
unitNum
*
mergeNum
),
"Unmatched tensors!"
);
if
(
i
>
0
)
{
XTensor
*
preItem
=
(
XTensor
*
)
smalls
->
GetItem
(
i
-
1
);
XTensor
*
preItem
=
smalls
->
GetItem
(
i
-
1
);
if
(
smallsItem
->
unitNum
*
smallsItem
->
unitSize
!=
(
char
*
)
smallsItem
->
data
-
(
char
*
)
preItem
->
data
)
uniform
=
false
;
}
...
...
@@ -237,7 +237,7 @@ void _Merge(const XList * smalls, XTensor * big, int whereToMerge)
int
gridNum
=
1
;
int
mergedNum
=
smalls
->
count
;
XTensor
*
s0
=
(
XTensor
*
)
smalls
->
GetItem
(
0
);
XTensor
*
s0
=
smalls
->
GetItem
(
0
);
int
whereToMergeRDI
=
s0
->
order
-
whereToMerge
-
1
;
for
(
int
i
=
0
;
i
<
s0
->
order
;
i
++
)
{
if
(
i
<=
whereToMergeRDI
)
...
...
@@ -263,7 +263,7 @@ void _Merge(const XList * smalls, XTensor * big, int whereToMerge)
for
(
int
g
=
0
;
g
<
gridNum
;
g
++
)
{
char
*
tData
=
(
char
*
)
big
->
data
+
g
*
blockSize
*
blockNum
*
big
->
unitSize
;
for
(
int
k
=
0
;
k
<
mergedNum
;
k
++
)
{
XTensor
*
s
=
(
XTensor
*
)
smalls
->
GetItem
(
k
);
XTensor
*
s
=
smalls
->
GetItem
(
k
);
char
*
sData
=
(
char
*
)
s
->
data
+
g
*
blockSize
*
blockNum
*
s
->
unitSize
;
XMemCopy2D
(
tData
+
k
*
tStep
,
tPtich
,
big
->
devID
,
sData
+
k
*
sStep
,
sPitch
,
s
->
devID
,
...
...
@@ -295,7 +295,7 @@ void _Merge(const XList * smalls, XTensor * big, int whereToMerge)
/* copy from source to tmp */
if
(
!
uniform
)
{
for
(
int
i
=
0
;
i
<
mergeNum
;
i
++
)
{
XTensor
*
smallsItem
=
(
XTensor
*
)
smalls
->
GetItem
(
i
);
XTensor
*
smallsItem
=
smalls
->
GetItem
(
i
);
XMemCopy
((
char
*
)(
tensorTMP
->
data
)
+
(
itemSize
*
i
),
tensorTMP
->
devID
,
smallsItem
->
data
,
smallsItem
->
devID
,
itemSize
);
}
}
...
...
@@ -324,7 +324,7 @@ make a new tensor to keep the result and return it
*/
XTensor
Merge
(
const
XList
&
smalls
,
int
whereToMerge
)
{
XTensor
*
tensor
=
(
XTensor
*
)
smalls
.
GetItem
(
0
);
XTensor
*
tensor
=
smalls
.
GetItem
(
0
);
int
order
=
tensor
->
order
;
int
*
dimSize
=
new
int
[
order
];
for
(
int
i
=
0
;
i
<
tensor
->
order
;
i
++
)
{
...
...
source/tensor/core/utilities/XMatrixSegment.cpp
查看文件 @
1f5627f9
...
...
@@ -81,10 +81,10 @@ void RunParallel2D(XPRunner * parallelRunner, void * job,
XList
*
blockArgs
=
new
XList
(
argNum
);
int
*
blockIndex
=
indexList
+
i
*
4
;
indexArgs
->
Add
(
blockIndex
);
indexArgs
->
Add
(
blockIndex
+
1
);
indexArgs
->
Add
(
blockIndex
+
2
);
indexArgs
->
Add
(
blockIndex
+
3
);
indexArgs
->
Add
(
blockIndex
[
0
]
);
indexArgs
->
Add
(
blockIndex
[
1
]
);
indexArgs
->
Add
(
blockIndex
[
2
]
);
indexArgs
->
Add
(
blockIndex
[
3
]
);
for
(
int
j
=
0
;
j
<
argNum
;
j
++
)
blockArgs
->
Add
(
jobArgList
->
GetItem
(
j
));
...
...
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